javafxwaitthread-sleep

Make JavaFX wait and continue with code


Basically I am trying to make a short effect using JavaFX. I have the shape of a heart (added together from two circles and a polygon) that I can vary in size using the double value p. "Standart Size" would be p = 1.0;.

I am trying to add a pumping effect to the heart. I have the method pumpOnce():

public void pumpOnce(){
    p = p + 1;
    initHeart();
    //Here goes what ever it takes to make stuff working!!
    p = p - 1;
    initHeart();
}

initHeart() draws the heart based on p.

I have found out that Thread.sleep(); or similar methods will not work due to the thread philosophy in JavaFX.

But what can I use instead?


Solution

  • The JavaFX animations are probably the way to go, but the "thread philosophy" in JavaFX isn't hard to work with if you want to roll your own, or do other, more complicated things in background threads.

    The following code will pause and change the value in a label (full disclosure, I'm reusing code I wrote for another question):

    import javafx.application.Application;
    import javafx.concurrent.Task;
    import javafx.concurrent.WorkerStateEvent;
    import javafx.event.EventHandler;
    import javafx.scene.Scene;
    import javafx.scene.control.Label;
    import javafx.scene.layout.StackPane;
    import javafx.stage.Stage;
    
    import javax.xml.datatype.Duration;
    
    public class DelayWithTask extends Application {
    
        private static Label label;
    
        public static void main(String[] args)  { launch(args); }
    
        @Override
        public void start(Stage primaryStage) {
            primaryStage.setTitle("Hello World!");
            label = new Label();
            label.setText("Waiting...");
            StackPane root = new StackPane();
            root.getChildren().add(label);
            primaryStage.setScene(new Scene(root, 300, 250));
            primaryStage.show();
    
            delay(5000, () -> label.setText("Hello World"));
        }
    
        public static void delay(long millis, Runnable continuation) {
          Task<Void> sleeper = new Task<Void>() {
              @Override
              protected Void call() throws Exception {
                  try { Thread.sleep(millis); }
                  catch (InterruptedException e) { }
                  return null;
              }
          };
          sleeper.setOnSucceeded(event -> continuation.run());
          new Thread(sleeper).start();
        }
    }
    

    The basic JavaFX background tool is the Task, any JavaFX application that actually does anything will probably be littered with these all over. Learn how to use them.