I was very impressed by the policy based design described in Modern C++ Design
by Andrei Alexandrescu and tried it successfully in some light weight programs. Now I have to write a real world system in Python
and I think that approach would be very useful here. However, I can't find a single example of this approach in Python
. Is it not recommended in Python
or are there better alternatives? Can someone point me to an example of policy based design in Python
? My aim is to develop an auctioning system and I want to be able to choose the auction strategy - English
, Dutch
, Silent
, etc - at run time.
Since Python
and Ruby
are so similar, I guess an example in Ruby
will also do.
My aim is to develop an auctioning system and I want to be able to choose the auction strategy - English, Dutch, Silent, etc - at run time.
You could just use strategy pattern (also known as the policy pattern) to accomplish exactly this.
You could also use mixins to provide the strategy instead of composition.