I'm trying to import a method and its IL code like
callvirt instance !!0 [UnityEngine]UnityEngine.GameObject::AddComponent<class RealMono>()
The RealMono
is a MonoBehavior
which I created .
I have no idea to get the generic method.
It works!!
using System.Reflection;
...
MemberInfo[] ms = typeof(GameObject).GetMember("AddComponent*", BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance);
MethodInfo mm = null;
foreach(MemberInfo m in ms) {
if (((MethodInfo)m).IsGenericMethod) {
mm = (MethodInfo)m;
mm = mm.MakeGenericMethod(mm);
break;
}
}
il.InsertBefore(method.Body.Instructions[0], il.Create(OpCodes.Callvirt, assembly.MainModule.Import(mm)));