I used below code to create sprite in swift.
var bg : CCSprite = CCSprite.spriteWithImageNamed("Default.png");
bg.position = ccp(SW*0.5, SH*0.5)
self.addChild(bg)
Please check image, its giving error for 1st line.
Error : Type 'AnyObject' cannot be implicitly downcast to 'CCNode': did you mean to use 'as' to force downcast?
Is there any Cocos2d-Swift documents online ?
Just rewrite
var bg : CCSprite = CCSprite.spriteWithImageNamed("Default.png")
as
var bg = CCSprite.spriteWithImageNamed("Default.png") as CCSprite
Swift does not implicitly convert (in this case: AnyObject!
to CCSprite
),
you have to add an explicit cast with as
.