Parse.com just updated their SDKs to support local storage. But after installing new SDKs I have occurred some problems with PFFile. I have used the same method for a long time, but now that I'm using the new SDK I can't get it to work.
Here's my code:
.h file
@property (strong, nonatomic) IBOutlet PFFile *iconPhoto;
.m file
cell.iconPhoto.image = [UIImage imageNamed:@"placeholder.png"]; // placeholder image
cell.iconPhoto.file = (PFFile *)object[@"icon"]; // remote image
[cell.iconPhoto loadInBackground:^(UIImage *image, NSError *error) {
cell.iconPhoto.image = image;
cell.userInteractionEnabled = YES;
}];
When I run, I get these errors (link)
Is someone else having the same problems?
UPDATE:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
});
static NSString *CellIdentifier = @"Cell";
MainTVCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
PFObject *object = [self.currentCategories objectAtIndex:indexPath.row];
cell.mainLabel.text = object[@"name"];
cell.userInteractionEnabled = YES;
if (![object[@"icon"] isEqual:[NSNull null]]) {
cell.image = [UIImage imageNamed:@"loading.png"]; // placeholder image
cell.iconPhoto = (PFFile *)object[@"icon"]; // remote image
[cell.iconPhoto getDataInBackgroundWithBlock:^(NSData *imageData, NSError *error) {
if (!error && imageData) {
cell.image = [UIImage imageWithData:imageData];
cell.userInteractionEnabled = YES;
}
}];
}
return cell;
}
I found a solution myself.
PFFile *file = (PFFile *)object[@"icon"];
[file getDataInBackgroundWithBlock:^(NSData *data, NSError *error) {
cell.iconImageView.image = [UIImage imageNamed:@"placeholder.png"]; // placeholder image
cell.iconImageView.image = [UIImage imageWithData:data];
cell.userInteractionEnabled = YES;
}];
This will load the images. Weird thing it won't run in the simulator.. But works perfectly on iPhone.