This code is about client and server communication in java. I can run both codes in my PC and can connect client and server. But how will I connect 2 computers as a client and server. Here are my codes for server and client as follows:
MyServer1
//code for server
import java.io.*;
import java.net.*;
public class MyServer1
{
ServerSocket ss;
Socket s;
DataInputStream dis;
DataOutputStream dos;
public MyServer1()
{
try
{
System.out.println("Server Started");
ss=new ServerSocket(10);
s=ss.accept();
System.out.println(s);
System.out.println("CLIENT CONNECTED");
dis= new DataInputStream(s.getInputStream());
dos= new DataOutputStream(s.getOutputStream());
ServerChat();
}
catch(Exception e)
{
System.out.println(e);
}
}
public static void main (String as[])
{
new MyServer1();
}
public void ServerChat() throws IOException
{
String str, s1;
do
{
str=dis.readUTF();
System.out.println("Client Message:"+str);
BufferedReader br=new BufferedReader(new InputStreamReader(System.in));
s1=br.readLine();
dos.writeUTF(s1);
dos.flush();
}
while(!s1.equals("bye"));
}
}
MyClient1
//code for client
import java.io.*;
import java.net.*;
public class MyClient1
{
Socket s;
DataInputStream din;
DataOutputStream dout;
public MyClient1()
{
try
{
//s=new Socket("10.10.0.3,10");
s=new Socket("localhost",10);
System.out.println(s);
din= new DataInputStream(s.getInputStream());
dout= new DataOutputStream(s.getOutputStream());
ClientChat();
}
catch(Exception e)
{
System.out.println(e);
}
}
public void ClientChat() throws IOException
{
BufferedReader br= new BufferedReader(new InputStreamReader(System.in));
String s1;
do
{
s1=br.readLine();
dout.writeUTF(s1);
dout.flush();
System.out.println("Server Message:"+din.readUTF());
}
while(!s1.equals("stop"));
}
public static void main(String as[])
{
new MyClient1();
}
}
Client Just needs the IP of the Server.
You have to find out the IP of the server and tell the client about it, like:
String serverName = "IP of server comes here"; // Indicating the place to put Server's IP
s = new Socket(serverName, 10);
Server needs no change.