I'm trying to increment text value everytime I click on the rectangle. What am I doing wrong ? I don't understand because the call to my var works in drawText but doesn't in setLayer. I looked at "setLayer" source code, who's working with '+=' syntax, but text is a String var and I don't want to make String concatenation.
value=1
$('canvas').drawText({
name: 'count',
fillStyle: '#0f0',
x: 20, y: 20,
fontSize: 22,
fontFamily: 'Verdana, sans-serif',
text: value
})
.drawRect({
strokeStyle: '#000',
fillStyle: '#ccc',
x: 20, y: 50,
width: 20,
height: 20,
layer: true,
click: function(layer) {
// Spin
$(this).animateLayer(layer, {
rotate: '+=180'
});
v=parseInt(value);
$(this).setLayer('count',{
text: value+1 // TRYING to increment over here
});
}})
Removing and recreating layers will make jCanvas unhappy. A much better solution would be to use setLayer()
by parsing the current value to a number, incrementing that value, and passing it to the method:
$('canvas').drawText({
layer: true,
name: 'count',
fillStyle: '#0f0',
x: 20, y: 20,
fontSize: 22,
fontFamily: 'Verdana, sans-serif',
text: '1'
})
.drawRect({
strokeStyle: '#000',
fillStyle: '#ccc',
x: 20, y: 50,
width: 20,
height: 20,
layer: true,
click: function(layer) {
var $canvas = $(this),
countLayer = $canvas.getLayer('count');
// Spin
$canvas.animateLayer(layer, {
rotate: '+=180'
});
$canvas.setLayer(countLayer,{
text: parseFloat(countLayer.text) + 1
});
}
});