Is there a way to read the Color of a specific Point of a Canvas?
Something like:
getColor :: Canvas -> Point -> Color
I checked the Documentation at Graphics.UI.Threepenny.Canvas, but couldn't find any function for that. Maybe I just didn't see it, for I am not that long using Haskell.
If you have any hints for me, please let me know.
Thanks a lot in advance, Clem
EDIT: Thanks to Heinrich Apfelmus' answer I was able to write a working solution and wanted to share it in case someone needs the same function. Of course if you use it and make adjustments feel free to share it :)
import qualified Graphics.UI.Threepenny as UI
import Graphics.UI.Threepenny.Core
import Codec.Picture.Types
-- to UI (PixelRGB8) is also possible just change from fst to snd after the return
getCanvCol :: UI.Canvas -> UI.Point -> UI (UI.Color)
getCanvCol canvas (x,y) = do
-- str returns a string with comma separated values i.e. "255,0,255"
str <- callFunction $ ffi ("(%1.getContext('2d').getImageData(%2,%3,1,1).data[0])+\
\\",\"+(%1.getContext('2d').getImageData(%2,%3,1,1).data[1])+\
\\",\"+(%1.getContext('2d').getImageData(%2,%3,1,1).data[2])")
canvas x y
return $ fst $ tripleToCol $ lsToRGB $ wordsWhen (==',') str
where
-- could also use splitOn
wordsWhen :: (Char -> Bool) -> String -> [String]
wordsWhen p s = case dropWhile p s of
"" -> []
s' -> w : wordsWhen p s''
where (w, s'') = break p s'
-- take a list of strings and make a triple of ints
lsToRGB :: [String] -> (Int,Int,Int)
lsToRGB (a:b:c:xs) = (read a, read b, read c)
lsToRGB _ = (0,0,0)
-- make a triple of Int to Color needed
tripleToCol :: (Int,Int,Int) -> (UI.Color, PixelRGB8)
tripleToCol (r,g,b) = ((UI.RGB r g b),(PixelRGB8 r' g' b'))
where (r',g',b') = (fromIntegral r,fromIntegral g,fromIntegral b)
(Author here)
As of threepenny-gui-0.5.0.0, there is currently no predefined function that can do this. However, you can use the included JavaScript FFI to call a JavaScript function that returns the value you need. For example, here is the source code for the drawImage
function:
drawImage :: Element -> Vector -> Canvas -> UI ()
drawImage image (x,y) canvas =
runFunction $ ffi "%1.getContext('2d').drawImage(%2,%3,%4)" canvas image x y
The ffi
function allows you to call an arbitrary JavaScript function. The only trouble is that you will have to marshal the result to the type Color
; at the moment, only a couple of types like Int
or String
are supported as return values. Have a look at the source code for examples.