B Tree is self balancing tree like AVL tree. HERE we can see how left and right rotations are used to keep AVL tree balanced.
And HERE is a link which explains insertion in B tree. This insertion technique does not involve any rotations, if I am not wrong, to keep tree balanced. And therefore it looks simpler.
Question: Is there any similar (or any other technique without using rotations) to keep avl tree balanced ?
The answer is... yes and no.
B-trees don't need to perform rotations because they have some slack with how many different keys they can pack into a node. As you add more and more keys into a B-tree, you can avoid the tree becoming lopsided by absorbing those keys into the nodes themselves.
Binary trees don't have this luxury. If you insert a key into a binary tree, it will increase the height of some branch in that tree by 1 in all cases because that key needs to go into its own node. Rotations combat the overall growth of the tree by ensuring that if certain branches grow too much, that height is shuffled into the rest of the tree.
Most balanced BSTs have some sort of rebalancing strategy that involves rotations, but not all do. One notable example of a strategy that doesn't directly involve rotations is the scapegoat tree, which rebalances by tearing huge subtrees out of the master tree, optimally rebuilding them, then gluing the subtree back into the main tree. This approach doesn't technically involve any rotations and is a pretty clean way to implement a balanced tree.
That said - the most space-efficient implementations of scapegoat trees do indeed use rotations to convert an imbalanced tree into a perfectly balanced one. You don't have to use rotations to do this, though if space is short it's probably the best way to do so.
Hope this helps!