socketsswiftios8nsstream

How to test if my remote socket NSStream are correctly open


TL;DR : What's the way to check if my remote stream are opened correctly after a call to NSStream.getStreamsToHostWithName(...)?

My application is a mobile IOS8 swift application.

I am using NSStream for input and output socket communication with a remote server.

To connect to my server and open my stream I use this code:

func connect(host: String, port: Int) -> Bool
{
    //clear the previous connection if existing (and update self.connected)
    disconnect()
    //updating the current connection
    self.host = host
    self.port = port

    //pairing NSstreams with remote connection
    NSStream.getStreamsToHostWithName(self.host!, port: self.port!, inputStream: &inputStream, outputStream: &outputStream)

    if (self.inputStream != nil && self.outputStream != nil)
    {
        //open streams
        self.inputStream?.open()
        self.outputStream?.open()
    }
    if self.outputStream?.streamError == nil && self.inputStream?.streamError == nil
    {
        println("SOK")    //PROBLEM 1
    }
    //error checking after opening streams // PROBLEM 2
    if var inputStreamErr: CFError = CFReadStreamCopyError(self.inputStream)?
    {
        println("InputStream error : " + CFErrorCopyDescription(inputStreamErr))
    }
    else if var outputStreamErr: CFError = CFWriteStreamCopyError(self.outputStream)?
    {
        println("OutStream error : " + CFErrorCopyDescription(outputStreamErr))
    }
    else
    {
        //set the delegate to self
        self.inputStream?.delegate = self
        self.outputStream?.delegate = self
        self.connected = true
    }
    //return connection state
    return self.connected
}

My problem is located at //PROBLEM1 and //PROBLEM2.

At these points I try to determine if my sockets are opened correctly, but even if the server is not running this code still works, then the read and write operations are failing. I would like to be able to determine if the connection failed or not.

Maybe I am doing it totally wrong, I don't get how to test this.


Solution

  • First of all, you have to schedule the stream on a runloop:

    inputStream!.scheduleInRunLoop(.mainRunLoop(), forMode: NSDefaultRunLoopMode)
    outputStream!.scheduleInRunLoop(.mainRunLoop(), forMode: NSDefaultRunLoopMode)
    

    And, in your code, it's too soon to check the error. Because open() is async operation, you have to wait the result using delegate. Here is working example:

    import Foundation
    
    class Connection: NSObject, NSStreamDelegate {
    var host:String?
    var port:Int?
    var inputStream: NSInputStream?
    var outputStream: NSOutputStream?
    
    func connect(host: String, port: Int) {
    
        self.host = host
        self.port = port
    
        NSStream.getStreamsToHostWithName(host, port: port, inputStream: &inputStream, outputStream: &outputStream)
    
        if inputStream != nil && outputStream != nil {
    
            // Set delegate
            inputStream!.delegate = self
            outputStream!.delegate = self
    
            // Schedule
            inputStream!.scheduleInRunLoop(.mainRunLoop(), forMode: NSDefaultRunLoopMode)
            outputStream!.scheduleInRunLoop(.mainRunLoop(), forMode: NSDefaultRunLoopMode)
    
            print("Start open()")
    
            // Open!
            inputStream!.open()
            outputStream!.open()
        }
    }
    
    func stream(aStream: NSStream, handleEvent eventCode: NSStreamEvent) {
        if aStream === inputStream {
            switch eventCode {
            case NSStreamEvent.ErrorOccurred:
                print("input: ErrorOccurred: \(aStream.streamError?.description)")
            case NSStreamEvent.OpenCompleted:
                print("input: OpenCompleted")
            case NSStreamEvent.HasBytesAvailable:
                print("input: HasBytesAvailable")
    
                // Here you can `read()` from `inputStream`
    
            default:
                break
            }
        }
        else if aStream === outputStream {
            switch eventCode {
            case NSStreamEvent.ErrorOccurred:
                print("output: ErrorOccurred: \(aStream.streamError?.description)")
            case NSStreamEvent.OpenCompleted:
                print("output: OpenCompleted")
            case NSStreamEvent.HasSpaceAvailable:
                print("output: HasSpaceAvailable")
    
                // Here you can write() to `outputStream`
    
            default:
                break
            }
        }
    }
    
    }
    

    Then:

    let conn = Connection()
    conn.connect("www.example.com", port: 80)