What is the purpose of using the reserved word virtual in front of functions? If I want a child class to override a parent function, I just declare the same function such as void draw(){}
.
class Parent {
public:
void say() {
std::cout << "1";
}
};
class Child : public Parent {
public:
void say()
{
std::cout << "2";
}
};
int main()
{
Child* a = new Child();
a->say();
return 0;
}
The output is 2.
So again, why would the reserved word virtual
be necessary in the header of say()
?
This is the classic question of how polymorphism works I think. The main idea is that you want to abstract the specific type for each object. In other words: You want to be able to call the Child instances without knowing it's a child!
Here is an example: Assuming you have class "Child" and class "Child2" and "Child3" you want to be able to refer to them through their base class (Parent).
Parent* parents[3];
parents[0] = new Child();
parents[1] = new Child2();
parents[2] = new Child3();
for (int i=0; i<3; ++i)
parents[i]->say();
As you can imagine, this is very powerful. It lets you extend the Parent as many times as you want and functions that take a Parent pointer will still work. For this to work as others mention you need to declare the method as virtual.