I'm passing targets and actions to UIButtons from dictionary values. This works fine EXCEPT if I try and pass an NSInvocation/invoke pair.
// |self| is a member of |MyClass|, which declares selector |test|
NSDictionary *button1Data = @{ @"selectorString" : NSStringFromSelector(@selector(test)),
@"target" : self };
[button1 addTarget:button1Data[@"target"]
action:NSSelectorFromString(button1Data[@"selectorString"])
forControlEvents:UIControlEventTouchUpInside];
// button1 executes target fine
NSInvocation *testInvocation = [NSInvocation invocationWithMethodSignature:[MyClass instanceMethodSignatureForSelector:@selector(test)]];
testInvocation.selector = @selector(test);
testInvocation.target = self;
[testInvocation retainArguments];
NSDictionary *button2Data = @{ @"selectorString" : NSStringFromSelector(@selector(invoke)),
@"target" : testInvocation };
[button2 addTarget:button2Data[@"target"]
action:NSSelectorFromString(button2Data[@"selectorString"])
forControlEvents:UIControlEventTouchUpInside];
// button2 executes gives exceptions
The exceptions from button2 don't have register dumps.
What am I overlooking?
addTarget:action:forControlEvents:
does not retain the target. Your NSInvocation
object is created locally inside the function and it will be deallocated at the end of the function when nobody has a strong reference to it. Then the button will send a message to a deallocated instance, causing all sorts of bad things.