I was hoping someone could help me out. I am trying to allow a user to pinch zoom on a UIImageView(with a max and min level allowed). But for some reason the it does not work right. The image zooms a little then just bounces back. Thank you.
here is the zoom func
func zoom(sender:UIPinchGestureRecognizer) {
if sender.state == .Ended || sender.state == .Changed {
let currentScale = self.view.frame.size.width / self.view.bounds.size.width
var newScale = currentScale*sender.scale
if newScale < 1 {
newScale = 1
}
if newScale > 9 {
newScale = 9
}
let transform = CGAffineTransformMakeScale(newScale, newScale)
self.imageView?.transform = transform
sender.scale = 1
}
}
I decided to add the imageView to a UIScrollView. It allows the user to zoom and pan over. Here is the code I used.
in order to set max/min zoom I used :
scrollImg.minimumZoomScale = 1.0
scrollImg.maximumZoomScale = 10.0
here is the rest of the code.
var vWidth = self.view.frame.width
var vHeight = self.view.frame.height
var scrollImg: UIScrollView = UIScrollView()
scrollImg.delegate = self
scrollImg.frame = CGRectMake(0, 0, vWidth!, vHeight!)
scrollImg.backgroundColor = UIColor(red: 90, green: 90, blue: 90, alpha: 0.90)
scrollImg.alwaysBounceVertical = false
scrollImg.alwaysBounceHorizontal = false
scrollImg.showsVerticalScrollIndicator = true
scrollImg.flashScrollIndicators()
scrollImg.minimumZoomScale = 1.0
scrollImg.maximumZoomScale = 10.0
defaultView!.addSubview(scrollImg)
imageView!.layer.cornerRadius = 11.0
imageView!.clipsToBounds = false
scrollImg.addSubview(imageView!)
I also had to add this as well
func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
return self.imageView
}
Swift 3 & above function prototype
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return self.mainImage
}