I'm making a program that draws some shapes and fills them with color. I need to change the 'line' color, and want the user to be able to select the color.
How can I, when clicking a button "Choose Color", have a set of colours appear below the button? Is it possible for the selector to be embedded in the UI below the button (and not pop up in a window)?
I want to display a color selector like in Paint.
Here is a colour selection button class:
Use it in this way:
ColorChooserButton colorChooser = new ColorChooserButton(Color.WHITE);
colorChooser.addColorChangedListener(new ColorChangedListener() {
@Override
public void colorChanged(Color newColor) {
// do something with newColor ...
}
});
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JColorChooser;
public class ColorChooserButton extends JButton {
private Color current;
public ColorChooserButton(Color c) {
setSelectedColor(c);
addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
Color newColor = JColorChooser.showDialog(null, "Choose a color", current);
setSelectedColor(newColor);
}
});
}
public Color getSelectedColor() {
return current;
}
public void setSelectedColor(Color newColor) {
setSelectedColor(newColor, true);
}
public void setSelectedColor(Color newColor, boolean notify) {
if (newColor == null) return;
current = newColor;
setIcon(createIcon(current, 16, 16));
repaint();
if (notify) {
// Notify everybody that may be interested.
for (ColorChangedListener l : listeners) {
l.colorChanged(newColor);
}
}
}
public static interface ColorChangedListener {
public void colorChanged(Color newColor);
}
private List<ColorChangedListener> listeners = new ArrayList<ColorChangedListener>();
public void addColorChangedListener(ColorChangedListener toAdd) {
listeners.add(toAdd);
}
public static ImageIcon createIcon(Color main, int width, int height) {
BufferedImage image = new BufferedImage(width, height, java.awt.image.BufferedImage.TYPE_INT_RGB);
Graphics2D graphics = image.createGraphics();
graphics.setColor(main);
graphics.fillRect(0, 0, width, height);
graphics.setXORMode(Color.DARK_GRAY);
graphics.drawRect(0, 0, width-1, height-1);
image.flush();
ImageIcon icon = new ImageIcon(image);
return icon;
}
}