I'd like to display QVector3D in tableView, preferably like this: (x,y,z). I had subclassed the QAbstractTableModel class and implemented QAbstractTableModelSublass::data function:
QVariant data(const QModelIndex &index, int role= Qt::DisplayRole) const override
{
...
if(role == Qt::DisplayRole)
{ /* decide in which column and row to display the data*/
QVector3D p(1.,2.,3.); return QVariant(p);
}
}
However, the target cell where the QVector3D should be displayed is empty. I'm quite positive that the correct QVariant instance is constructed, since I was able to print the value like this:
QVariant v = QVariant(p);
qDebug()<<v.value<QVector3D>();
What am I missing? How am I supposed to display the QVector3D in table in one cell?
The Qt::DisplayRole
requires a QString in the variant, but you are providing a QVector3D. There is no conversion from QVector3D to QString in QVariant (see documentation).
You should either convert the Vector to a string representation yourself, or use a QStyledItemDelegate
to override the displayText
method for converting QVector3D to a string representations.
NB: Your debug output works, because there is a dedicated QDebug operator<<(QDebug dbg, const QVector3D &vector)
for printing QVector3D in QDebug