I have two websocket clients, and I want to exchange information between them.
Let's say I have two instances of socket servers, and 1st is retrieve private information, filter it and send to the second one.
require 'em-websocket'
EM.run do
EM::WebSocket.run(host: '0.0.0.0', port: 19108) do |manager_emulator|
# retrieve information. After that I need to send it to another port (9108)
end
EM::WebSocket.run(host: '0.0.0.0', port: 9108) do |fake_manager|
# I need to send filtered information here
end
end
I've tried to do something, but I got usual dark code and I don't know how to implement this functionality.
I've found a way how to do it through em-websocket
gem! You need just define variables outside of eventmachine block. Something like that
require 'em-websocket'
message_sender = nil
EM.run do
# message sender
EM::WebSocket.run(host: '0.0.0.0', port: 19108) do |ws|
ws.onopen { message_sender = ws }
ws.onclose { message_sender = nil }
end
# message receiver
EM::WebSocket.run(host: '0.0.0.0', port: 9108) do |ws|
ws.onmessage { |msg| message_sender.send(msg) if message_sender }
end
end