I have created a plane3D like this:
core::vector3df vec(0.0f, 0.0f, 0.0f);
core::vector3df vecnorm(1.0f, 1.0f, 1.0f);
core::plane3d<f32> plan= core::plane3df(vec,vecnorm);
but I can't find how to display it in a node? Could you help please?
In Irrlicht plane3d are not renderable.For drawing planes use createHillPlaneMesh from geometry creator
SceneManager->getGeometryCreator()-> createHillPlaneMesh(....);