I'm loading images from URLs (http://) with Picasso.
Sometimes when i try to "preload" an image using Picasso's fetch()
method, the image doesn't get cached. I guess it's because it's size is too big.
Read the answer for this question, but setCache()
doesn't seem to be recognized for me, i don't even find it in the Picasso documentation.
Is there any way to change the cache size Picasso uses for bitmaps?
You can do:
int maxSize = MAX_CACHE_SIZE;
Picasso picasso = new Picasso.Builder(context)
.memoryCache(new LruCache(maxSize))
.build();
Picasso
uses a Cache
interface type to manage the cache. They provide the default implementation, LruCache
, which has a constructor that accepts the max size in bytes as an argument.
Seems like the other answer uses the wrong function. It should be memoryCache
, not setCache
.