I am trying to create an iOS Photo Extension which compresses images, and this is finishContentEditingWithCompletionHandler
function:
func finishContentEditingWithCompletionHandler(completionHandler: ((PHContentEditingOutput!) -> Void)!) {
dispatch_async(dispatch_get_global_queue(CLong(DISPATCH_QUEUE_PRIORITY_DEFAULT), 0)) {
atomically: true)
let url = self.input?.fullSizeImageURL
if let imageUrl = url {
var fullImage = UIImage(contentsOfFile:
imageUrl.path!)
//Just compresses the image
let renderedJPEGData =
UIImageJPEGRepresentation(fullImage, self.comprestionRatioFloat)
var currentFilter = "FakeFilter"
renderedJPEGData.writeToURL(
output.renderedContentURL,
atomically: true)
let archivedData =
NSKeyedArchiver.archivedDataWithRootObject(
currentFilter)
output.adjustmentData = PHAdjustmentData(formatIdentifier:"MyApp.Ext", formatVersion:"1.0", data:archivedData)
}
completionHandler?(output)
// Clean up temporary files, etc.
}
}
When I test it on the device it says "Unable to Save Changes", Is there anything wrong?
Finally I've found out it's because the output image is almost the same as input. A little scaling down the output image fixed the problem.