I'm loading my model and skeletal animation using the ColladaLoader into Three.js and it appears to be doing the right movements as far as I can tell, but the animation is ridiculously fast for some reason. How do you control the speed of the animation?
var animation = THREE.Animation( mesh, animationData );
animation.timeScale = 1/5 ; // add this
the default timeScale
is 1, reduce it to lower your animation