// directoryPath is a URL from another VC
@IBAction func saveButtonTapped(sender: AnyObject) {
let directoryPath = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)[0] as NSURL
let urlString : NSURL = directoryPath.URLByAppendingPathComponent("Image1.png")
print("Image path : \(urlString)")
if !NSFileManager.defaultManager().fileExistsAtPath(directoryPath.absoluteString) {
UIImageJPEGRepresentation(self.image, 1.0)!.writeToFile(urlString.absoluteString, atomically: true)
displayImageAdded.text = "Image Added Successfully"
} else {
displayImageAdded.text = "Image Not Added"
print("image \(image))")
}
}
I am not getting any error but the Image is not getting saved in the document.
The problem there is that you are checking if the folder not exists but you should check if the file exists. Another issue in your code is that you need to use url.path instead of url.absoluteString. You are also saving a jpeg image using a "png" file extension. You should use "jpg".
edit/update:
Swift 4.2 or later
do {
// get the documents directory url
let documentsDirectory = try FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
print("documentsDirectory:", documentsDirectory.path)
// choose a name for your image
let fileName = "image.jpg"
// create the destination file url to save your image
let fileURL = documentsDirectory.appendingPathComponent(fileName)
// get your UIImage jpeg data representation and check if the destination file url already exists
if let data = image.jpegData(compressionQuality: 1),
!FileManager.default.fileExists(atPath: fileURL.path) {
// writes the image data to disk
try data.write(to: fileURL)
print("file saved")
}
} catch {
print("error:", error)
}
To write the image at the destination regardless if the image already exists or not you can use .atomic
options, if you would like to avoid overwriting an existing image you can use withoutOverwriting
instead:
try data.write(to: fileURL, options: [.atomic])