I am trying to understand the use of smart pointers in modern C++, and I have written a small, simple program to test in valgrind
. The problem is that the example below:
#include <iostream>
#include <memory>
class Base {
private:
virtual double meth_1( double x ) const = 0;
virtual void meth_2( int y ) const = 0;
protected:
Base()
{
std::cout << "ctor of base for: " << this << std::endl;
}
public:
virtual ~Base()
{
std::cout << "dtor of base for: " << this << std::endl;
}
double IMeth_1( double x ) const
{
return meth_1(x);
}
void IMeth_2( int y ) const
{
meth_2(y);
}
};
class Derived_1 : public Base {
private:
double meth_1( double x ) const final
{
return x + 5.0;
}
void meth_2( int y ) const final
{
std::cout << (y + 5) << std::endl;
}
public:
Derived_1() : Base()
{
std::cout << "ctor of Derived_1: " << this << std::endl;
}
~Derived_1()
{
std::cout << "dtor of Derived_1: " << this << std::endl;
}
};
class Derived_2 : public Base {
private:
double meth_1( double x ) const final
{
return x + 10.0;
}
void meth_2( int y ) const final
{
std::cout << (y + 10) << std::endl;
}
public:
Derived_2() : Base()
{
std::cout << "ctor of Derived_2: " << this << std::endl;
}
~Derived_2()
{
std::cout << "dtor of Derived_2: " << this << std::endl;
}
};
void Fun( const Base& crBase )
{
crBase.IMeth_2( 5 );
}
int main( int argc, char* argv[] ) {
std::unique_ptr< Base > upBase;
for ( std::size_t idx = 0ul; idx < 2ul; idx++ ) {
upBase = std::make_unique< Derived_1 >();
std::cout << upBase->IMeth_1( idx ) << std::endl;
upBase->IMeth_2( idx );
std::cout << "----------" << std::endl;
}
for ( std::size_t idx = 0ul; idx < 2ul; idx++ ) {
upBase = std::make_unique< Derived_2 >();
std::cout << upBase->IMeth_1( idx ) << std::endl;
upBase->IMeth_2( idx );
std::cout << "----------" << std::endl;
}
upBase = std::make_unique< Derived_1 >();
Fun( *upBase );
return 0;
}
gives a memory leak when run with valgrind --leak-check=full --show-leak-kinds=all <prog_name>
:
==32350== HEAP SUMMARY:
==32350== in use at exit: 72,704 bytes in 1 blocks
==32350== total heap usage: 6 allocs, 5 frees, 72,744 bytes allocated
==32350==
==32350== 72,704 bytes in 1 blocks are still reachable in loss record 1 of 1
==32350== at 0x4C28C10: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==32350== by 0x4EBE1EF: pool (eh_alloc.cc:117)
==32350== by 0x4EBE1EF: __static_initialization_and_destruction_0 (eh_alloc.cc:244)
==32350== by 0x4EBE1EF: _GLOBAL__sub_I_eh_alloc.cc (eh_alloc.cc:307)
==32350== by 0x400F279: call_init.part.0 (in /usr/lib/ld-2.22.so)
==32350== by 0x400F38A: _dl_init (in /usr/lib/ld-2.22.so)
==32350== by 0x4000DB9: ??? (in /usr/lib/ld-2.22.so)
==32350==
==32350== LEAK SUMMARY:
==32350== definitely lost: 0 bytes in 0 blocks
==32350== indirectly lost: 0 bytes in 0 blocks
==32350== possibly lost: 0 bytes in 0 blocks
==32350== still reachable: 72,704 bytes in 1 blocks
==32350== suppressed: 0 bytes in 0 blocks
==32350==
==32350== For counts of detected and suppressed errors, rerun with: -v
==32350== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
Is that block with 72,704 bytes still in use at exit a false positive, or am I misusing the smart pointer? I assume I am not doing any kind of slicing as the base dtor is called each time the object is deleted.
Sorry if this has been a dumb question, but I could not find any valgrind/false positive/unique_ptr-related topic in SO. Moreover, I am not aware of any additional block that might have been created in unique_ptr
similar to that in shared_ptr
to keep track of the object.
Edit: Not a duplicate of Still Reachable Leak detected by Valgrind, as in my case I am not using threads (and valgrind
is known to give false positives in, especially, OpenMPI environments). Moreover, in the other question, the problem is solved by a proper modification to the code provided. Still, there is not any consensus on what to call a true memory leak --- that is, should the reachable blocks that are still in use at exit be considered as memory leaks, or not.
This is not a valgrind bug. It is a libstdc++ specific feature, that was introduced in http://gcc.gnu.org/viewcvs/gcc?view=revision&revision=219988.
If you look at the code you'll see that class pool from libstdc++-v3/libsupc++/eh_alloc.cc doesn't have a destructor, because it an emergency memory pool that is intended to stay during the whole runtime of an application.
Even a minimal program shows the problem:
~ % echo "int main () {}" | g++ -x c++ -
~ % valgrind --leak-check=full --show-leak-kinds=all ./a.out
==502== Memcheck, a memory error detector
==502== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al.
==502== Using Valgrind-3.11.0 and LibVEX; rerun with -h for copyright info
==502== Command: ./a.out
==502==
==502==
==502== HEAP SUMMARY:
==502== in use at exit: 72,704 bytes in 1 blocks
==502== total heap usage: 1 allocs, 0 frees, 72,704 bytes allocated
==502==
==502== 72,704 bytes in 1 blocks are still reachable in loss record 1 of 1
==502== at 0x402CC6F: malloc (vg_replace_malloc.c:299)
==502== by 0x40F420F: _GLOBAL__sub_I_eh_alloc.cc (in /usr/lib64/gcc/x86_64-pc-linux-gnu/5.2.1/libstdc++.so.6.0.21)
==502== by 0x4010AA4: call_init.part.0 (dl-init.c:72)
==502== by 0x4010D44: call_init (dl-init.c:30)
==502== by 0x4010D44: _dl_init (dl-init.c:120)
==502== by 0x4000C79: ??? (in /lib64/ld-2.22.90.so)