How to get UIImage
from SKTexture
?
I tried to get UIImage
from SKTextureAtlas
, but it seems not working too:
// p40_prop1 is a part of SKTextureAtlas
UIImage *image = [UIImage imageNamed:@"p40_prop1"];
image
is nil.
Starting from iOS 9 it is a piece of cake. SKTexture
now has CGImage
property, which is of CGImageRef
type. So getting image from a texture is just one line now:
let image : UIImage = UIImage(CGImage:texture.CGImage)