openglopenclamd-gpuarrayfire

From ArrayFire to OpenGL on AMD?


Is it possible to go from ArrayFire to OpenGL and back using an AMD graphics card?

There is an article on how to do it using CUDA. Any hints on using a similar method for OpenCL, so it can be used cross-platform?

Update

What I would like to do in the end is take an af::array, convert it to an OpenGL texture and render it with my custom shader to the screen or to another texture (assuming a given OpenGL context, for example from Qt).


Solution

  • This is not possible so far. There is a github issue on the official bugtracker, though.