I have a situation where I am going to run a game on a web page. After every millisecond I will be updating the sprite position on the web page. The sprite position will be provided by server.
Please suggest the best possible ways.
The network connection from my router to the ISP gateway is currently 20ms so updating every ms is possibly not the best strategy.
A somewhat reasonable frame rate is 60 frames / second. So if I were to try this I would probably try and send multiple co-ordinates at once. This assumes you know some of the co-ordinates some number of milliseconds a head of time.
Perhaps providing a little more information about what you're trying to achieve may help.