Some questions to the Force Touch Menu:
Now when I perform a Force Touch and press one of my menu Items, the whole InterfaceController, where my Menu is implemented is loading new. Is this avoidable?
I've implemented a menu with 4 menuItems for my InterfaceController.
With one of this menuItems, I want to enable/disable the haptic Feedback of my Buttons.
My button methods are like this:
- (IBAction) but1Pressed {
[[WKInterfaceDevice currentDevice] playHaptic:WKHapticType.Click];
// Do something
}
How can I disable the TapticEngine, if the user disables it ind the ForceTouchMenu?
No, as by today that's not possible.
If I understand you properly, you need a BOOL
which defines whether the app should perform haptic feedback when a button in your interface controller is being pressed.
To realise that, implement the following:
BOOL shouldGiveTapticFeedback = YES
Then you need a method to change this BOOL
when the corresponding menu item is being pressed:
- (IBAction) tapticFeedbackChangeButtonPressed {
//change BOOL value
shouldGiveTapticFeedback = !shouldGiveTapticFeedback
}
Finally, you need to check whether the taptic feedback should be played, when a button in your interface controller is being pressed:
- (IBAction) interfaceButtonPressed {
if(shouldGiveTapticFeedback) {
//play sound
[[WKInterfaceDevice currentDevice] playHaptic:WKHapticType.Click];
}
}