delphimetaclassclass-reference

Delphi class references... aka metaclasses... when to use them


I've read the official documentation and I understand what class references are but I fail to see when and why they are best solution compared to alternatives.

The example cited in the documentation is TCollection which can be instantiated with any descendant of TCollectionItem. The justification for using a class reference is that it allows you to invoke class methods whose type is unknown at compile time (I assume this is the compile time of TCollection). I'm just not seeing how using TCollectionItemClass as an argument is superior to using TCollectionItem. TCollection would still be able to hold any descendant of TCollectionItem and still be able to invoke any method declared in TCollectionItem. Wouldn't it?

Compare this with a generic collection. TObjectList appears to offer much the same functionality as TCollection with the added benefit of type safety. You are freed from the requirement to inherit from TCollectionItem in order to store your object type and you can make a collection as type specific as you want. And if you need to access item's members from within the collection you can use generic constraints. Other than the fact that class references are available to programmers prior to Delphi 2009 is there any other compelling reason to use them over generic containers?

The other example given in the documentation is passing a class reference to a function that acts as an object factory. In this case a factory for creating objects of type TControl. Its not really apparent but I'm assuming the TControl factory is invoking the constructor of the descendant type passed to it rather than the constructor of TControl. If this is the case then I'm starting to see at least some reason for using class references.

So I guess what I'm really trying to understand is when and where class references are most appropriate and what do they buy a developer?


Solution

  • MetaClasses and "class procedures"

    MetaClasses are all about "class procedures". Starting with a basic class:

    type
      TAlgorithm = class
      public
        class procedure DoSomething;virtual;
      end;
    

    Because DoSomething is a class procedure we can call it without an instance of TAlgorithm (it behaves like any other global procedure). We can do this:

    TAlgorithm.DoSomething; // this is perfectly valid and doesn't require an instance of TAlgorithm
    

    Once we've got this setup we might create some alternative algorithms, all sharing some bits and pieces of the base algorithm. Like this:

    type
      TAlgorithm = class
      protected
        class procedure DoSomethingThatAllDescendentsNeedToDo;
      public
        class procedure DoSomething;virtual;
      end;
    
      TAlgorithmA = class(TAlgorithm)
      public
        class procedure DoSomething;override;
      end;
    
      TAlgorithmB = class(TAlgorithm)
      public
        class procedure DoSomething;override;
      end;
    

    We've now got one base class and two descendent classes. The following code is perfectly valid because we declared the methods as "class" methods:

    TAlgorithm.DoSomething;
    TAlgorithmA.DoSomething;
    TAlgorithmB.DoSomething;
    

    Let's introduce the class of type:

    type
      TAlgorithmClass = class of TAlgorithm;
    
    procedure Test;
    var X:TAlgorithmClass; // This holds a reference to the CLASS, not a instance of the CLASS!
    begin
      X := TAlgorithm; // Valid because TAlgorithmClass is supposed to be a "class of TAlgorithm"
      X := TAlgorithmA; // Also valid because TAlgorithmA is an TAlgorithm!
      X := TAlgorithmB;
    end;
    

    TAlgorithmClass is a data type that can be used like any other data type, it can be stored in a variable, passed as a parameter to a function. In other words we can do this:

    procedure CrunchSomeData(Algo:TAlgorithmClass);
    begin
      Algo.DoSomething;
    end;
    
    CrunchSomeData(TAlgorithmA);
    

    In this example the procedure CrunchSomeData can use any variation of the algorithm as long as it's an descendant of TAlgorithm.

    Here's an example of how this behavior may be used in a real-world application: Imagine a payroll-type application, where some numbers need to be calculated according to an algorithm that's defined by Law. It's conceivable this algorithm will change in time, because the Law is some times changed. Our application needs to calculate salaries for both the current year (using the up-to-date calculator) and for other years, using older versions of the algorithm. Here's how things might look like:

    // Algorithm definition
    TTaxDeductionCalculator = class
    public
      class function ComputeTaxDeduction(Something, SomeOtherThing, ThisOtherThing):Currency;virtual;
    end;
    
    // Algorithm "factory"
    function GetTaxDeductionCalculator(Year:Integer):TTaxDeductionCalculator;
    begin
      case Year of
        2001: Result := TTaxDeductionCalculator_2001;
        2006: Result := TTaxDeductionCalculator_2006;
        else Result := TTaxDeductionCalculator_2010;
      end;
    end;
    
    // And we'd use it from some other complex algorithm
    procedure Compute;
    begin
      Taxes := (NetSalary - GetTaxDeductionCalculator(Year).ComputeTaxDeduction(...)) * 0.16;
    end;
    

    Virtual Constructors

    A Delphi Constructor works just like a "class function"; If we have a metaclass, and the metaclass knows about an virtual constructor, we're able to create instances of descendant types. This is used by TCollection's IDE Editor to create new items when you hit the "Add" button. All TCollection needs to get this working is a MetaClass for a TCollectionItem.