The program runs fine for a few minutes and then ReadFile starts failing with error code ERROR_WORKING_SET_QUOTA.
I'm using ReadFile with overlapped I/O like so:
while (continueReading)
{
BOOL bSuccess = ReadFile(deviceHandle, pReadBuf, length,
&bytesRead, readOverlappedPtr);
waitVal = WaitForMultipleObjects(
(sizeof(eventsToWaitFor)/sizeof(eventsToWaitFor[0])),
eventsToWaitFor, FALSE, INFINITE);
if (waitVal == WAIT_OBJECT_0) {
// do stuff
} else if (waitVal == WAIT_OBJECT_0 + 1) {
// do stuff
} else if (waitVal == WAIT_OBJECT_0 + 2) {
// complete the read
bSuccess = GetOverlappedResult(deviceHandle, &readOverlapped,
&bytesRead, FALSE);
if (!bSuccess) {
errorCode = GetLastError();
printf("ReadFile error=%d\n", errorCode);
}
}
}
Why am I getting this error?
The problem is that ReadFile
is getting called more times than GetOverlappedResult
. Causing the process to run out of resources for dealing with all the outstanding reads.
Additionally, we should check the result of ReadFile
and ensure the result is ERROR_IO_PENDING
, if it isn't and ReadFile
returned FALSE
then there is another problem.
Ensure that GetOverlappedResult
is called once for each successful call to ReadFile
. Like so:
BOOL bPerformRead = TRUE;
while (continueReading)
{
BOOL bSuccess = TRUE;
// only perform the read if the last one has finished
if (bPerformRead) {
bSuccess = ReadFile(deviceHandle, pReadBuf, length,
&bytesRead, readOverlappedPtr);
if (!bSuccess) {
errorCode = GetLastError();
if (errorCode != ERROR_IO_PENDING) {
printf("ReadFile error=%d\n", errorCode);
return;
}
} else {
// read completed right away
continue;
}
// we can't perform another read until this one finishes
bPerformRead = FALSE;
}
waitVal = WaitForMultipleObjects(
(sizeof(eventsToWaitFor)/sizeof(eventsToWaitFor[0])),
eventsToWaitFor, FALSE, INFINITE);
if (waitVal == WAIT_OBJECT_0) {
// do stuff
} else if (waitVal == WAIT_OBJECT_0 + 1) {
// do stuff
} else if (waitVal == WAIT_OBJECT_0 + 2) {
// complete the read
bSuccess = GetOverlappedResult(deviceHandle, &readOverlapped,
&bytesRead, FALSE);
// the read is finished, we can read again
bPerformRead = TRUE;
if (!bSuccess) {
errorCode = GetLastError();
printf("GetOverlappedResult from ReadFile error=%d\n", errorCode);
}
}
}