I am developing a watchOS extension which uses WCSession
to communicate with the iPhone. However, I do not own an Apple Watch and therefore have to rely on the Watch Simulator to test my code.
Is there a way to test the scenario where the Watch is disconnected from the phone in the Simulator?
If not, is there some documentation or a well-researched blog post that gives some insight into the behavior of WCSession
in this case?
Quitting the iPhone simulator should let you approximate this scenario.