I have been working on a little java application, and I wanted to add a waiting graphics on the glasspane of the rootpane of the application, here is the classes:
public class WaitPanel extends JPanel {
public WaitPanel() {
this.setLayout(new BorderLayout());
JLabel label = new JLabel(new ImageIcon("spin.gif"));
this.setLayout(new BorderLayout());
this.add(label, BorderLayout.CENTER);
this.setOpaque(false);
this.setLayout(new GridBagLayout());
this.addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent me) {
me.consume();
Toolkit.getDefaultToolkit().beep();
}
});
}
public void paintComponent(Graphics g) {
g.setColor(new Color(0, 0, 0, 140));
g.fillRect(0, 0, getWidth(), getHeight());
}}
and the main class :
public class NewJFrame extends JFrame {
public NewJFrame() {
JButton button =new JButton("Click");
getContentPane().setLayout(new FlowLayout());
this.getContentPane().add(button);
button.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
getRootPane().setGlassPane(new WaitPanel());
getRootPane().getGlassPane().setVisible(true);
}
});
}
but when I change the button action to :
getRootPane().setGlassPane(new WaitPanel());
getRootPane().getGlassPane().setVisible(true);
Scanner sc=new Scanner(System.in);
String s=sc.next();
getRootPane().getGlassPane().setVisible(false);
It does not work.
Your problem (one of them) is that your code freezes the Swing event thread with its use of a Scanner based on System.in, and in so doing prevents the GUI from updating its graphics, including it's glass pane. Solution -- don't do that. If you want to block the GUI or pause it, use a Swing Timer, or a JOptionPane.
For instance, you could change
getRootPane().setGlassPane(new WaitPanel());
getRootPane().getGlassPane().setVisible(true);
Scanner sc=new Scanner(System.in);
String s=sc.next();
getRootPane().getGlassPane().setVisible(false);
to something like this:
getRootPane().setGlassPane(new WaitPanel());
getRootPane().getGlassPane().setVisible(true);
int delay = 4 * 1000; // 4 second delay
new javax.swing.Timer(delay, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
getRootPane().getGlassPane().setVisible(false);
((javax.swing.Timer) e).stop();
}
}).start();