What is the simplest way to do a three-way exclusive OR?
In other words, I have three values, and I want a statement that evaluates to true IFF only one of the three values is true.
So far, this is what I've come up with:
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
Is there something simpler to do the same thing?
Here's the proof that the above accomplishes the task:
a = true; b = true; c = true
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> false
a = true; b = true; c = false
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> false
a = true; b = false; c = true
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> false
a = true; b = false; c = false
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> true
a = false; b = true; c = true
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> false
a = false; b = true; c = false
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> true
a = false; b = false; c = true
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> true
a = false; b = false; c = false
((a ^ b) && (a ^ c) && !(b && c)) || ((b ^ a) && (b ^ c) && !(a && c)) || ((c ^ a) && (c ^ b) && !(a && b))
=> false
For exactly three terms, you can use this expression:
(a ^ b ^ c) && !(a && b && c)
The first part is true
iff one or three of the terms are true
. The second part of the expression ensures that not all three are true
.
Note that the above expression does NOT generalize to more terms. A more general solution is to actually count how many terms are true
, so something like this:
int trueCount =
(a ? 1 : 0) +
(b ? 1 : 0) +
(c ? 1 : 0) +
... // more terms as necessary
return (trueCount == 1); // or some range check expression etc