If I have an enum
that does not assign numbers to the enumerations, will its ordinal value be 0? For example:
enum enumeration { ZERO,
ONE,
TWO,
THREE,
FOUR,
FIVE,
SIX,
SEVEN,
EIGHT,
NINE };
I've been able to find a post citing that the C99 standard requires a 0 ordinal number. But I know C++ ignores several things in the C99 standard. And I've also been able to find a post witnessing the compiler using an ordinal value of 1, something I also seem recall seeing, though I can't say how long ago that was.
I would really like to see an answer that confirms this for C++, but I'd also like to know if an ordinal 0 holds even if I specify a value in the middle of an enum
:
enum enumeration { ZERO,
ONE,
TWO,
THREE = 13,
FOUR,
FIVE,
SIX,
SEVEN,
EIGHT,
NINE };
Per that standard [dcl.enum]
The enumeration type declared with an enum-key of only enum is an unscoped enumeration, and its enumerators are unscoped enumerators. The enum-keys enum class and enum struct are semantically equivalent; an enumeration type declared with one of these is a scoped enumeration, and its enumerators are scoped enumerators. The optional identifier shall not be omitted in the declaration of a scoped enumeration. The type-specifier-seq of an enum-base shall name an integral type; any cv-qualification is ignored. An opaqueenum-declaration declaring an unscoped enumeration shall not omit the enum-base. The identifiers in an enumerator-list are declared as constants, and can appear wherever constants are required. An enumeratordefinition with = gives the associated enumerator the value indicated by the constant-expression. If the first enumerator has no initializer, the value of the corresponding constant is zero. An enumerator-definition without an initializer gives the enumerator the value obtained by increasing the value of the previous enumerator by one.
Emphasis mine
So yes, if you do not specify a start value, it will default to 0.
I would really like to see an answer that confirms this for C++, but I'd also like to know if an ordinal 0 holds even if I specify a value in the middle of an enum:
This also works. It will start at 0 and increment up along the way. Then after the enum you assign the value to it will begin to increase by one from that value for subsequent enumerator.