I am experimenting with js_of_ocaml
and node.js. As you know, node.js makes extensive use of callbacks to implement asynchronous requests without introducing explicit threads.
In OCaml we have a very nice threading library, Lwt, coming with a very useful syntax extension. I wrote a prototype with a binding to some node library (a AWS S3 client) and added a lwt-ish layer to hide the callback.
open Lwt.Infix
open Printf
open Js
let require_module s =
Js.Unsafe.fun_call
(Js.Unsafe.js_expr "require")
[|Js.Unsafe.inject (Js.string s)|]
let _js_aws = require_module "aws-sdk"
let array_to_list a =
let ax = ref [] in
begin
for i = 0 to a##.length - 1 do
Optdef.iter (array_get a i) (fun x -> ax := x :: !ax)
done;
!ax
end
class type error = object
end
class type bucket = object
method _Name : js_string t readonly_prop
method _CreationDate : date t readonly_prop
end
class type listBucketsData = object
method _Buckets : (bucket t) js_array t readonly_prop
end
class type s3 = object
method listBuckets :
(error -> listBucketsData t -> unit) callback -> unit meth
end
let createClient : unit -> s3 t = fun () ->
let constr_s3 = _js_aws##.S3 in
new%js constr_s3 ()
module S3 : sig
type t
val create : unit -> t
val list_buckets : t -> (string * string) list Lwt.t
end = struct
type t = s3 Js.t
let create () =
createClient ()
let list_buckets client =
let cell_of_bucket_data data =
((to_string data##._Name),
(to_string data##._CreationDate##toString))
in
let mvar = Lwt_mvar.create_empty () in
let callback error buckets =
let p () =
if true then
Lwt_mvar.put mvar
(`Ok(List.map cell_of_bucket_data @@ array_to_list buckets##._Buckets))
else
Lwt_mvar.put mvar (`Error("Ups"))
in
Lwt.async p
in
begin
client##listBuckets (wrap_callback callback);
Lwt.bind
(Lwt_mvar.take mvar)
(function
| `Ok(whatever) -> Lwt.return whatever
| `Error(mesg) -> Lwt.fail_with mesg)
end
end
let () =
let s3 = S3.create() in
let dump lst =
Lwt_list.iter_s
(fun (name, creation_date) ->
printf "%32s\t%s\n" name creation_date;
Lwt.return_unit)
lst
in
let t () =
S3.list_buckets s3
>>= dump
in
begin
Lwt.async t
end
Since there is no binding to Lwt_main
for node.js, I had to run my code with Lwt.async
. What are the differences between running the code with Lwt.async
rather than with Lwt_main.run
– the latter not existing in node.js? Is it guaranteed that the program will wait until the asynchronous threads are completed before exiting, or is this rather a lucky but random behaviour of my code?
The Lwt_main.run
function recursively polls the thread whose execution it supervises. At each iteration, if this thread is still running, the scheduler uses one engine (from Lwt_engine
) to execute threads waiting for I/Os, either by selecting or synchronising on events.
The natural way to translate this in Node.JS is to use the process.nextTick
method, which relies on Node.JS own scheduler. Implementing the Lwt_main.run
function in this case can be as simple as:
let next_tick (callback : unit -> unit) =
Js.Unsafe.(fun_call
(js_expr "process.nextTick")
[| inject (Js.wrap_callback callback) |])
let rec run t =
Lwt.wakeup_paused ();
match Lwt.poll t with
| Some x -> x
| None -> next_tick (fun () -> run t)
This function only run threads of type unit Lwt.t
but this is the main case for a program. It is possible to compute arbitrary values using a Lwt_mvar.t
to communicate.
It is also possible to extend this example to support all sort of hooks, as in the original Lwt_main.run
implementation.