So i found a toolkit to create VisualNovels but it uses
font.drawMultiLine(
batch,
previous.toString() + current.substring(0, c),
dx, dy);
And
else if (font.getBounds(test + words[i] + " ").width <= LINE_LENGTH) {
if (i == (total - 1)){
line.append(words[i]);
linesArray.add(line.toString());
lines++;
}else
line.append(words[i] + " ");
}else if (font.getBounds(test + words[i] + " ").width > LINE_LENGTH){
linesArray.add(test);
line.replace(0, line.length(), words[i] + " ");
lines++;
I'm Kinda new to Java and I don't know how to change all that code into what the wiki says:
http://www.badlogicgames.com/wordpress/?p=3658
It says that i should replace getBounds with Glyph but getBounds is not commented and I'm not sure what it does
According to the deprecation instructions, instead of
font.getBounds(myText).width
you should use:
new GlyphLayout(font, myText).width
(This is just a pointer; you should optimize it and not create new objects every time)