I have a application developed in ActionScript 2 which has dragging/dropping activity. which works fine. I used following to test dropping
dropObject.hitTest(_root._xmouse, _root._ymouse, true) //if true, drop currently dragging object
Problem occurs when I put this SWF in my Flex application SWFLoader container. dragging dosen't work at all in this case.
any ideas guys?
I finally figured out why it was happening(or not happening!)
When we put AVM1 object in AVM2 container, AVM1 coordinate system goes on a toss. TO prevent it, put a dummy sprite on top-left corner in AVM1 and change all logic of drag-drop checking with respect to that object, and not with _root.
This is not the case with others AVM2 modules though. They work fine standalone and within another container.