I found a wire occlusion culling problem. Something in my view, but they acre culled. And give a back a black hole. They look like:
In picture1, There is a floor mesh, but it is gone, when I open the occlusion culling, but when I shutdown it, it showed as normal.
In picture2, the whole ground is culled, also it is in the view.
Do you know how to fix it? It nearlly made me crazy.
I got the solution to fix this problem.
It is
There is a Chinese post, Unity4.3遮挡剔除:故障排除 talking about this problem.