I am trying to use log4cplus as a logger in my project. I have download and compiled log4cplus in VS2013 both 'Debug_Unicode' and 'Release_Unicode' successfully (project compiles successfully in Release and Debug).
In my 'Project Properties->Configuration Properties' I have added:
I have also made sure that I am using the same Runtime Library, in my case Multi-threaded DLL (/MD), in both the log4cplus project as well as in my own project.
But when I try to build my project I am getting the following link errors:
error LNK2001: unresolved external symbol "class std::basic_ostringstream<char,struct std::char_traits<char>,class std::allocator<char> > & __cdecl log4cplus::detail::get_macro_body_oss(void)" (?get_macro_body_oss@detail@log4cplus@@YAAAV?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) error LNK2001: unresolved external symbol "void __cdecl log4cplus::detail::macro_forced_log(class log4cplus::Logger const &,int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,char const *,int,char const *)" (?macro_forced_log@detail@log4cplus@@YAXABVLogger@2@HABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBDH2@Z) fatal error LNK1120: 2 unresolved externals
A Windows UNICODE build is built with TCHAR
etc. being defined as wchar_t
etc. When not building with UNICODE
defined as build with TCHAR
defined as char
etc.
Building one library with UNICODE
defined and attempting to link it in a project where UNICODE
is not defined will result in linker errors since there will be a mismatch in the definition of TCHAR
; char
vs. wchar_t
.
To correct this, build all the required libraries and projects with a consistent definition of UNICODE
(and _UNICODE
).
This can be done with either;
#define UNICODE
#define _UNICODE
Or in the project settings;
Project Properties > General > Project Defaults > Character Set
Or on the command line;
/DUNICODE /D_UNICODE
The alternative is applicable as well, if UNICODE is not intended to be used, make sure the defines are not set, and/or the multi-character setting is used in the projects and consistently applied.
Do not forget to be consistent between the "Release" and "Debug" builds as well.