It's weird, but when I add a UIPanGestureRecognizer
to a view it does not work. It's my view, that white view is a subview of the red view:
Main View:
@IBOutlet weak var redView: UIView!
@IBOutlet weak var whiteView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let panRecognizer = UIPanGestureRecognizer(target:self, action:#selector(ViewController.handlePan))
whiteView.gestureRecognizers = [panRecognizer]
}
func handlePan(recognizer:UIPanGestureRecognizer) {
//foo
}
When I tap and drag the white view it won't move.
Here is the answer:
class ViewController: UIViewController {
@IBOutlet weak var redView: UIView!
@IBOutlet weak var whiteView: UIView!
var lastLocation:CGPoint = CGPointMake(0, 0)
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let panRecognizer = UIPanGestureRecognizer(target:self, action:#selector(ViewController.handlePan))
whiteView.addGestureRecognizer(panRecognizer)
}
func handlePan(recognizer:UIPanGestureRecognizer) {
let translation = recognizer.translationInView(redView)
whiteView.center = CGPointMake(lastLocation.x + translation.x, lastLocation.y + translation.y)
}
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
// Promote the touched view
lastLocation = whiteView.center
}
}