unity-game-enginecameracinema-4d

scripted camera movement in cinema 4d to unity3d?


I have a scene in cinema 4d, with a camera that moves through the scene. I was hoping that I could just import the entire cinema4d file into unity3d and I could just magically press play, and the scene would just.. work--camera movement and all.

Well, maybe life is not that easy. Is it even possible to import a camera from cinema into unity?

It would be nice not to have to re-program the camera in unity.

Do I have any options?


Solution

  • The answer is no, there is no "concept of" a camera path you can import to Unity. There is nothing whatsoever like that. (Don't forget, it's a game engine - not an animation or "filmmaking" system really.)

    Fortunately this is a relatively common problem.

    The solution is just that you put "any old thing" (say, a white cube) there and import that animation. Then in Unity it's trivial to just child the camera to that "marker".

    You can google many examples,

    http://answers.unity3d.com/answers/20413/view.html

    try googling say "import camera move to Unity3d"


    BTW I'm sure you're aware of this .. "Unity does not import Point Level Animations (PLA) at the moment. Use Bone-based animations instead." Doco