The Project Tango Constructor is able to save objects in the .obj file format. Is it possible to also have it save objects in the .vrmesh file format? Or is there another program available that would allow me to render and save real-world objects using the Intel RealSense 3D camera as .vrmesh files?
Many thanks
As of now, using the tango constructor app, you can only save in .srb format but you can export your mesh later to .obj and .ply