I have a question like the one is asked here in this link: Solution: Run game local (file:///) Construct 2
I did the third step of the solution. I added
self.loadProject(FULL_CONTENT_INSIDE_MY_DATA.JS); return;
just after
xhr.open("GET", datajs_filename, true);
var supportsJsonResponse = false;
in c2runtime.js. But when I test the game in my Android App, I only see the first page of construct; The game cannot be loaded and the first page of construct remains as an image.
A piece of my code:
Runtime.prototype.requestProjectData = function ()
{
var self = this;
var xhr;
if (this.isWindowsPhone8)
xhr = new ActiveXObject("Microsoft.XMLHTTP");
else
xhr = new XMLHttpRequest();
var datajs_filename = "data.js";
if (this.isWindows8App || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isWindows10)
datajs_filename = "data.json";
//xhr.open("GET", datajs_filename, true); <-- I commented this line
var supportsJsonResponse = false;
self.loadProject(FULL_CONTENT_INSIDE_MY_DATA.JS); return;
Just run it through a localhost server use Wamp or Xampp