So my application works along these lines:
A few more notes: both the NSInputStream and NSOutput streams are running on their respective device's currentRunLoop in NSDefaultRunLoopMode.
When running this process, sometimes the conversion back to NSDictionary works fine with no errors (about 1/3 of the attempts), but the other times the conversion returns this error:
Error: Failed to convert NSData to NSDict : Error Domain=NSCocoaErrorDomain Code=3840 "Unexpected character b at line 1" UserInfo={NSDebugDescription=Unexpected character b at line 1, kCFPropertyListOldStyleParsingError=Error Domain=NSCocoaErrorDomain Code=3840 "Conversion of string failed." UserInfo={NSDebugDescription=Conversion of string failed.}}
Following are the parts of the program that parse the data from the stream:
... method to handle stream events:
-(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode {
switch(eventCode) {
case NSStreamEventHasBytesAvailable: {
uint8_t buf[1024];
unsigned int len = (unsigned)[(NSInputStream *)aStream read:buf maxLength:1024];
if(len) {
[self handleEventBuffer:buf WithLength:len];
}
...
... and the method that takes care of the data:
-(void)handleEventBuffer:(uint8_t*)buf WithLength:(unsigned int)len {
...
NSString *bufStr = [NSString stringWithFormat:@"%s",(const char*)buf];
if ([bufStr containsString:@"bplist00"] && [self.cameraData length] > 0) {
// Detected new file, enter in all the old data and reset for new data
NSError *error;
NSDictionary *tempDict = [[NSDictionary alloc] init];
tempDict = [NSPropertyListSerialization propertyListWithData:self.cameraData
options:0
format:NULL
error:&error];
if (error != nil) {
// Expected good file but no good file, erase and restart
NSLog(@"Error: Failed to convert NSData to NSDict : %@", [error description]);
[self.cameraData setLength:0];
}
...
[self.cameraData setLength:0];
[self.cameraData appendBytes:buf length:len];
} else {
// Still recieving data
[self.cameraData appendBytes:buf length:len];
}
So, the question that I'm getting at is:
You appear to be relying on each write to the stream resulting in a matching read of the same size, do you know this is guaranteed by NSStream
? If not then any read could contain parts of two (or more) of your encoded dictionaries, and you would get the parsing errors you see.
Alternative approach:
For each encoded dictionary to send:
Write end:
Read end:
Provided you are using a reliable communication stream this should enable you to read each encoded dictionary reliably. It avoids you trying to figure out where the boundary between each encoded dictionary is, as that information is part of your protocol.
HTH