c++headercoutundeclared-identifier

Cout undeclared in std_lib_facilities


I am trying to write some basic code using the std_lib_facilities header, but clearly I'm doing something wrong. Trying to compile this code:

#include "../std_lib_facilities.h"
#include "stdafx.h"

int main()
{
    cout << "Hello, World!\n";
    return 0;
}

results in this compile error:

Error   C2065   'cout': undeclared identifier

The std_lib_facilities header is in the project folder, and it appears to be configured correctly on Visual Studio, since it appears on the project 'Headers' tab. Here's the contents of std_lib_facilities:

/*
   std_lib_facilities.h
*/

/*
    simple "Programming: Principles and Practice using C++ (second edition)" course header to
    be used for the first few weeks.
    It provides the most common standard headers (in the global namespace)
    and minimal exception/error support.

    Students: please don't try to understand the details of headers just yet.
    All will be explained. This header is primarily used so that you don't have
    to understand every concept all at once.

    By Chapter 10, you don't need this file and after Chapter 21, you'll understand it

    Revised April 25, 2010: simple_error() added
    
    Revised November 25 2013: remove support for pre-C++11 compilers, use C++11: <chrono>
    Revised November 28 2013: add a few container algorithms
    Revised June 8 2014: added #ifndef to workaround Microsoft C++11 weakness
*/

#ifndef H112
#define H112 251113L


#include<iostream>
#include<iomanip>
#include<fstream>
#include<sstream>
#include<cmath>
#include<cstdlib>
#include<string>
#include<list>
#include <forward_list>
#include<vector>
#include<unordered_map>
#include<algorithm>
#include <array>
#include <regex>
#include<random>
#include<stdexcept>

//------------------------------------------------------------------------------


//------------------------------------------------------------------------------

typedef long Unicode;

//------------------------------------------------------------------------------

using namespace std;

template<class T> string to_string(const T& t)
{
    ostringstream os;
    os << t;
    return os.str();
}

struct Range_error : out_of_range { // enhanced vector range error reporting
    int index;
    Range_error(int i) :out_of_range("Range error: "+to_string(i)), index(i) { }
};


// trivially range-checked vector (no iterator checking):
template< class T> struct Vector : public std::vector<T> {
    using size_type = typename std::vector<T>::size_type;

#ifdef _MSC_VER
    // microsoft doesn't yet support C++11 inheriting constructors
    Vector() { }
    explicit Vector(size_type n) :std::vector<T>(n) {}
    Vector(size_type n, const T& v) :std::vector<T>(n,v) {}
    template <class I>
    Vector(I first, I last) : std::vector<T>(first, last) {}
    Vector(initializer_list<T> list) : std::vector<T>(list) {}
#else
    using std::vector<T>::vector;   // inheriting constructor
#endif

    T& operator[](unsigned int i) // rather than return at(i);
    {
        if (i<0||this->size()<=i) throw Range_error(i);
        return std::vector<T>::operator[](i);
    }
    const T& operator[](unsigned int i) const
    {
        if (i<0||this->size()<=i) throw Range_error(i);
        return std::vector<T>::operator[](i);
    }
};

// disgusting macro hack to get a range checked vector:
#define vector Vector

// trivially range-checked string (no iterator checking):
struct String : std::string {
    using size_type = std::string::size_type;
//  using string::string;

    char& operator[](unsigned int i) // rather than return at(i);
    {
        if (i<0||size()<=i) throw Range_error(i);
        return std::string::operator[](i);
    }

    const char& operator[](unsigned int i) const
    {
        if (i<0||size()<=i) throw Range_error(i);
        return std::string::operator[](i);
    }
};


namespace std {

    template<> struct hash<String>
    {
        size_t operator()(const String& s) const
        {
            return hash<std::string>()(s);
        }
    };

} // of namespace std


struct Exit : runtime_error {
    Exit(): runtime_error("Exit") {}
};

// error() simply disguises throws:
inline void error(const string& s)
{
    throw runtime_error(s);
}

inline void error(const string& s, const string& s2)
{
    error(s+s2);
}

inline void error(const string& s, int i)
{
    ostringstream os;
    os << s <<": " << i;
    error(os.str());
}


template<class T> char* as_bytes(T& i)  // needed for binary I/O
{
    void* addr = &i;    // get the address of the first byte
                        // of memory used to store the object
    return static_cast<char*>(addr); // treat that memory as bytes
}


inline void keep_window_open()
{
    cin.clear();
    cout << "Please enter a character to exit\n";
    char ch;
    cin >> ch;
    return;
}

inline void keep_window_open(string s)
{
    if (s=="") return;
    cin.clear();
    cin.ignore(120,'\n');
    for (;;) {
        cout << "Please enter " << s << " to exit\n";
        string ss;
        while (cin >> ss && ss!=s)
            cout << "Please enter " << s << " to exit\n";
        return;
    }
}



// error function to be used (only) until error() is introduced in Chapter 5:
inline void simple_error(string s)  // write ``error: s and exit program
{
    cerr << "error: " << s << '\n';
    keep_window_open();     // for some Windows environments
    exit(1);
}

// make std::min() and std::max() accessible on systems with antisocial macros:
#undef min
#undef max


// run-time checked narrowing cast (type conversion). See ???.
template<class R, class A> R narrow_cast(const A& a)
{
    R r = R(a);
    if (A(r)!=a) error(string("info loss"));
    return r;
}

// random number generators. See 24.7.



inline int randint(int min, int max) { static default_random_engine ran; return uniform_int_distribution<>{min, max}(ran); }

inline int randint(int max) { return randint(0, max); }

//inline double sqrt(int x) { return sqrt(double(x)); } // to match C++0x

// container algorithms. See 21.9.

template<typename C>
using Value_type = typename C::value_type;

template<typename C>
using Iterator = typename C::iterator;

template<typename C>
    // requires Container<C>()
void sort(C& c)
{
    std::sort(c.begin(), c.end());
}

template<typename C, typename Pred>
// requires Container<C>() && Binary_Predicate<Value_type<C>>()
void sort(C& c, Pred p)
{
    std::sort(c.begin(), c.end(), p);
}

template<typename C, typename Val>
    // requires Container<C>() && Equality_comparable<C,Val>()
Iterator<C> find(C& c, Val v)
{
    return std::find(c.begin(), c.end(), v);
}

template<typename C, typename Pred>
// requires Container<C>() && Predicate<Pred,Value_type<C>>()
Iterator<C> find_if(C& c, Pred p)
{
    return std::find_if(c.begin(), c.end(), p);
}

#endif //H112

Am I doing something wrong?


Solution

  • I see that you have included ../std_lib_facilities.h before stdafx.h. Let's consider what stdafx.h is. It is a precompiled header.

    stdafx.h is a file, generated by Microsoft Visual Studio IDE wizards, that describes both standard system and project specific include files that are used frequently but hardly ever change.

    Compatible compilers (for example, Visual C++ 6.0 and newer) will precompile this file to reduce overall compile times. Visual C++ will not compile anything before the #include "stdafx.h" in the source file, unless the compile option /Yu'stdafx.h' is unchecked (by default); it assumes all code in the source up to and including that line is already compiled.

    If the part that includes the standard headers is not compiled, you get the error of missing declaration.

    Solution: Include stdafx.h at the top of the file, or don't use precompiled headers at all, or make sure that the appropriate option is unchecked.