I'm new to three.js.
I draw a simple triangle with this. But how can I make it 1 height of thickness, instead of plane geometry?
var triangleGeometry = new THREE.Geometry();
triangleGeometry.vertices.push(new THREE.Vector3( 0.0, 1.0, 0.0));
triangleGeometry.vertices.push(new THREE.Vector3(-1.0, -1.0, 0.0));
triangleGeometry.vertices.push(new THREE.Vector3( 1.0, -1.0, 0.0));
triangleGeometry.faces.push(new THREE.Face3(0, 1, 2));
var triangleMaterial = new THREE.MeshBasicMaterial({ color:0xFFFFFF, side:THREE.DoubleSide });
var triangleMesh = new THREE.Mesh(triangleGeometry, triangleMaterial);
triangleMesh.position.set(-1.5, 0.0, 4.0);
scene.add(triangleMesh); '
Thank you.
We need to add all faces of the triangle. 6 vertices for all points and 8 faces for all 4 faces. Beware of the order.