Is there a function, similar to JS screen.width
and screen.height
in Haskell with the gloss graphic library, which returns the screen width and height?
I don't think gloss itself exports this capability, but you can use these calls from the GLFW package to determine the screen resolution:
import Graphics.UI.GLFW
main = do
initialize
desktopMode >>= print
putStrLn "all video modes:"
videoModes >>= mapM_ print
Note that gloss
may be compiled to use either GLUT or GLFW. If gloss uses GLFW as its interface to Open GL it will call GLFW's initialize
function when you create a window, and it's possible there is an issue with calling initialize
twice in the same process but I kinda doubt it.
You can then use these dimensions to set the drawable area when creating a gloss window with the FullScreen
constructor.