I have followed the tutorial given here for HLS caching, but the control never reaches to any of the delegates ( of AVAssetDownloadDelegate ).
Am I missing anything? Here is code I wrote
- (void)setupAssetDownloader {
NSURL *assetURL = [NSURL URLWithString:@"STREAMING_HOST/video/hls/3729170.m3u8"];
AVURLAsset *hlsAsset = [AVURLAsset assetWithURL:assetURL];
urlSessionConfiguration = [NSURLSessionConfiguration backgroundSessionConfigurationWithIdentifier:@"assetDowloadConfigIdentifier"];
avAssetDownloadSession = [AVAssetDownloadURLSession sessionWithConfiguration:urlSessionConfiguration assetDownloadDelegate:self delegateQueue:[NSOperationQueue mainQueue]];
// Download movie
avAssetDownloadTask = [avAssetDownloadSession assetDownloadTaskWithURLAsset:hlsAsset assetTitle:@"downloadedMedia" assetArtworkData:nil options:nil];
//@{AVAssetDownloadTaskMinimumRequiredMediaBitrateKey : @(300000)}
[avAssetDownloadTask resume];
AVPlayerItem *playerItem = [[AVPlayerItem alloc] initWithAsset:avAssetDownloadTask.URLAsset];
AVPlayer *player = [[AVPlayer alloc ] initWithPlayerItem:playerItem];
AVPlayerLayer *playerLayer = [[AVPlayerLayer alloc ] init];
[playerLayer setPlayer:player];
[playerLayer setFrame:self.view.frame];
[self.view.layer addSublayer:playerLayer];
[player play];
}
#pragma mark - AVAssetDownloadDelegate
- (void)URLSession:(NSURLSession *)session assetDownloadTask:(AVAssetDownloadTask *)assetDownloadTask didResolveMediaSelection:(AVMediaSelection *)resolvedMediaSelection {
}
- (void)URLSession:(NSURLSession *)session assetDownloadTask:(AVAssetDownloadTask *)assetDownloadTask didLoadTimeRange:(CMTimeRange)timeRange totalTimeRangesLoaded:(NSArray<NSValue *> *)loadedTimeRanges timeRangeExpectedToLoad:(CMTimeRange)timeRangeExpectedToLoad {
NSInteger percent = 0;
for (NSValue *value in loadedTimeRanges) {
CMTimeRange timeRange = [value CMTimeRangeValue];
percent += CMTimeGetSeconds(timeRange.duration) / CMTimeGetSeconds(timeRangeExpectedToLoad.duration);
}
percent *= 100;
NSLog(@"Progress: %ld", (long)percent);
}
- (void)URLSession:(NSURLSession *)session assetDownloadTask:(AVAssetDownloadTask *)assetDownloadTask didFinishDownloadingToURL:(NSURL *)location {
NSString *localPath = location.relativePath;
NSLog(@"localPath: %@", localPath);
// TODO: Play downloaded file
// IMPORTANT: Don't move this file to another location.
}
I was running the code on simulator and
Downloading HLS streams is not supported on simulator.
I figured it out when I used the delegate method mentioned below.
- (void)URLSession:(NSURLSession *)session task:(NSURLSessionTask *)task didCompleteWithError:(NSError *)error {
}
And now struggling for the whole day, I found a sample by Apple here and got the real reason behind the problem.