Alright. I have searched a lot but haven't got a good solution yet. I am new to Qt
. I have a class which is a QQuickItem
like so,
class MyQuickItemClass : public QQuickItem
{
Q_OBJECT
SetInfo(SomeCppClass object)
};
I do a qmlRegisterType
in my main.cpp
to register it on the qml
side like this,
qmlRegisterType< MyQuickItemClass >("MyQuickItemClass", 1, 0, "MyQuickItemClass");
All fine till here. But -> I want to set an object instance & some properties in MyQuickItemClass which some C++ logic in it as well & then pass the MyQuickItemClass
object to qml
. Or, get a valid instance of MyQuickItemClass
from Qml. How can I get a vlid instance MyQuickItemClass
object instance from QML
on C++ side in main.cpp
?
I tried doing the following learning from the link here. But this technique creates two separate objects of MyQuickItemClass
. One from QML
, & one from c++
side. Hence does not work for me.
Following is how I am trying to do this after lot of searching.
int main(int argc, char *argv[])
{
qmlRegisterType< MyQuickItemClass >("MyQuickItemClass", 1, 0, "MyQuickItemClass");
QQmlApplicationEngine engine;
SomeCppClass someCppClassObject;
someCppClassObject.updateSomething();
MyQuickItemClass myquickItemObject;
myquickItemObject.SetInfo(someCppClassObject);
engine.rootContext()->setContextProperty("myquickItemObject", &myquickItemObject);
engine.load(QUrl(QStringLiteral("qrc:/qml/main.qml")));
return app.exec();
}
But, doing the above gets the constructor of MyQuickItemClass
called twice. Once from cpp
side when I created an object, and once from qml
side. Verified this by placing a breakpoint in the constructor of MyQuickItemClass
as well. As a result, someCppClassObject
that I had set is null inside MyQuickItemClass
when program runs. Because qml has made the final call to MyQuickItemClass
to instantiate, thusly ignoring the MyQuickItemClass
object that I created in main.cpp
.
Here is my qml
code for MyQuickItemClass
:
import QtQuick 2.5
import MyQuickItemClass 1.0
ParentContainerItem {
id: parentItem
color: "black"
MyQuickItemClass {
id: myQuickItemID
visible: true
objectName: "myQuickItem"
property bool someProperty1: false
property bool someProperty2: true
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
}
//Other qml components
}
And this is the C++ class whose object needs to be set into MyQuickItemClass
.
SomeCppClass {
//Pure C++ class. No Qt
}
Please note that I need to keep MyQuickItemClass
derived from QQuickItem
. Please suggest...
Generally it is a good idea to avoid accessing QML instantiated objects from outside
as most of the access methods generated a dependency from C++ toward QML, restricting the way the QML tree is done.
E.g. requiring certain objects to exist at certain point in times, having specific objectName
values, etc.
It is better to either "register" the object from QML side by calling a method on an exposed C++ object/API or to make the QML instantiate object register itself from within its own C++ code.
The latter is obviously inherently automatic, i.e. each instance of such a class would do that, while the former puts it at the discretion of the QML code which of the created instances it wants to make known.