My friend has Local Windows debugger on his Visual Studio which I think enables him to run C++ files on his PC. That somehow is missing on mine. I only have -Remote Machine -Windows Emulator that do not run
I want to run the Local Windows debugger to build for win32 exe files. What seems to be the problem? We're both using Visual Studios.
If you're running cocos2d-x on Visual Studio and want to run it in Local Windows debugger, you have to open it using:
MyGame-proj.win32-MyGame.sln
And there you have it: