I am attempting to create an input field in a google daydream app using the latest Google VR SDK for Unity and Unity 5.4.2.
I am wondering if someone may have insight into integrating the Daydream Keyboard. I can place a canvas and input field but when I run the application on the Pixel and Daydream View, and select the inputfield the standard android keyboard renders.
I am not sure if the Daydream Keyboard needs to be integrated separately in unity.
The Daydream keyboard is installed and is functional on published daydream apps.
Nope, the official Daydream Keyboard is not Unity ready, see https://forum.unity3d.com/threads/daydream-keyboard-in-unity.441448/