I'm working with cocos creator v 1.3.1
I want to know how to navigate between scenes, Let say we have to scenes SceneA and SceneB.
First game load SceneA after that I can load second scene by calling this function cc.director.loadScene('SceneB');
After the I want to load SceneA, if I call like this cc.director.loadScene('SceneA');
It load new instance of SceneA but I want to load previous instance of SceneA.
How can I do it?
I think this is what the scene stack is for.
cc.director.pushScene('SceneB');
will pause SceneA and start executing SceneB.
cc.director.popScene();
will exit from SceneB and unpause SceneA with its previous state intact.